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Published on July 25th, 2013 | by Boman12l

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No Story Mode or Cutscences for Smash Bros Wii U & 3DS

Sometimes I wonder if Nintendo truly lives in an isolated fantasy world.  Say what you will about their games, but the things that comes out of their mouths are downright crazy at times.

This latest head shaker comes via Kotaku, citing Super Smash Bros. series director Masahiro Sakurai’s latest bi-weekly column in Weekly Famitsu. For various reasons, the new Super Smash Bros. will not include a story mode or CG cutscenes. Those that do not recall, Brawl induced a sprawling single player experience called “The Subspace Emissary” that connected all the Smash characters across one epic journey. It was one of the most lauded features of the last game, but will be cut from Wii U and 3DS iterations.

What are these various reasons? Did Sakurai cite low completion rates or poor reception to Brawl’s story mode and CG Cut scenes? No

“Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet.” Sakurai lamented. “You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.”

That’s right; Sakurai is not including a story mode this time around because people essentially posted cutscenes on the internet. No scratch that Sakurai is not including a story mode, because people did normal things on the internet. When you see comments like this, from a storied game designer, it really put things in perspective. Nintendo attempts to pulls Smash from Evo or the controversy surrounding Lets play videos, it shows a company that is moving more away from the core audience then they seem to realize.

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Is Co-founder and Managing editor at RapconQueso.com. When he is not trying to relate everything to Wu-Tang, you can find him on twitter (@boman12l ) trying to relate everything to Wu-Tang. Hit him up at d.brown@rapconqueso.com



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